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Prism, The World of Magic
09-20-2017, 01:08 PM,
#1
Prism, The World of Magic
Welcome One and All to the World of Magic called Prism.

This Forum will be a Repository of Stories and Questions related to the world as it is created, as well as need to know information. All information presented is considered OUT OF CHARACTER History knowledge.

The world of Prism is infested with Do. The substance flows through the ground, in the air, and far above as twisting Leylines. At points that seem to be almost random in scope, enough Leylines can converge to create a Well of Do. This Well provides liquid creative and destructive power that seethes and bubbles with potency for a time period before dissipating and moving along at random. Kingdoms of power Organically grow around these Leyline Convergences, the Wells, to utilize the raw Do for their own purposes. The Gridlock, a Lattice of Leylines running the Cardinal directions as a web around and inside of the planet, run in Parallel and Perpendicular Lines. The Scrawl comprises of the wild and free lines of Do that intersect and create the Convergences, making Wells that can be tapped.

Do in raw form has the effect of Burning out the Central Nervous system of whomever or whatever is immersed in it. Land can become twisted or grow verdant on catalyst, Beasts evolving into various new things that only vaguely represent what they were if they survive such immersion. Humanity has taken on Refining the raw substance into Liquor, to ease the consumption and potentially wielding the substance as raw will and intent. It has become a new Tool, and they have created an edible Mage Core to those who react positively to help foster the central power source from the body.

Do Wine, and Do Brew are the two substances that are prized greatly as a chance to change one's fate. The question is, Mortal Man, are you willing to draw on the raw primal elements of what Isn't? Dare you consume the Brew and Eat the Egg of fate?
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10-02-2017, 01:07 PM,
#2
RE: Prism, The World of Magic
The first session is something like an invitation to a party. Handwritten notes are delivered to each selected Prospect. They are invited to come to a place in the woods to which the cards themselves draw a black ink arrow towards like a Compass. After arriving, they are greeted by a short sallow faced man by the name of Yes. Yes speaks of trials and tribulations, and offers them all the chance to become Mages.

Needless to say, the offer was taken up universally. Our prospects were put through trials of intelligence, cunning, and combat to gather up Letters of Power that hint on what was needed. Drinking raw power and surviving the flood of Do without burning out the nervous system was one of the more pleasant situations that were brought to them in the Concrete Survival building that seemed endless of hallways and kegs.

The Plinth of Portents greeted the clever users of Mage Cores who figured out how to use true seeing, giving them all individual challenges and testing the group skills of each. In this, one of the characters perished.

The Challenge of Courtesy began with the player insulting Zero, a Fat feaster of jolly mannerisms. Pushing him out of the feasting hall for the wolves in the literal manner, the Player began to do everything but defend himself. Trying to scale a building, running around, and eventually even offering snacks did not dissuade the beasts. Eventually Violence was had upon the wolves, and two of them perished in the tall grass surrounding the Demense. There was a rustling, and a Wolven Cerberus of the living and two brothers who had died burst forth to slam him through the building into a table. Back was broken, then knitted together with clever healing. Feasting food was offered to each maw in turn, but there was no mercy in the eyes of the living pup of murder.

He died, amongst delicacies and tapestries depicting victories for Good and Evil minded Mages. His name was lost to time.
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10-12-2017, 11:15 AM,
#3
RE: Prism, The World of Magic
The tale of Ged the Affable, and his brother Smokey the Half Shown, begins with an invitation as well. Coming from the Family of Orphan Performers, they arrive at the concrete building. Tests are aced with Intellect and Friendly Nature, though the brothers themselves are split during the trials at the Pedestal.

Ged challenges a person to a game of Chess, to test the Mind.

Ged challenges a person to a game of combat, to test the Body.

Ged challenges a person to a game of hide and seek, to test his Soul.

Ged arrives at the conclusion of devouring the Mage Core. This is of course after saturating his body with Dew and exercising wielding the powers of the Core frequently. It tastes a little like an egg.

Ged exchanges the knowledge to the rest of the Initiates, gaining power that is nebulous and without purpose yet. At that moment of vulnerability, Yes comes out to congratulate them. Proud new mages for the Guardian Branch he happily states. This happy afterglow lasts for all of a few moments, before the whole of the room is introduced to the sky.

Green Mask, adorned with a mask of Green and a Dark Cloak stands above the shorn roof. Diagonally the cut of emerald beam had been, slicing so thin and fine that Yes did not realize that death was at hand. Head peeled and flopped to the ground, cut from top of ear down to jawline. The Initiates scattered in fear and awe. Ged said Hello.

Green Mask "Villianous Dogs, practicing magic for vile purposes!"

Ged "A new trainee, just started today!"

Green Mask "....? What? The information stated this was a training ground for a Terrorist Group named the Guardian Branch. That man there is a known collaborator."

Ged "I just got an invitation and swallowed an Egg or something. Do you have any tea?"

Green Mask invites Ged after a few more questions to a Tea party with his associates. They talk, and decide to take him along to meet Triumph. Triumph was a leader of the Draconian Dynasty, and could properly pass judgement by peering into this strange soul.
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10-16-2017, 12:21 PM,
#4
RE: Prism, The World of Magic
Persona Dramatica

<The Party>

Ged = Traditional Robe and Bald head monk. Order of the Wilting Flower. Symbol of 4 flower petals in various states of dropping off of a circle.

Gewis = Power Scepter General of Past Lives. Lives for battle and friendship. Shy at taking charge.

Chaz = Tallest Clan Giant Dwarf. Looks like a lumberjack. Canada ho!

Cecil = Black Trenchcloak wearing katana user. Likes speed and getting lost.
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